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Mantine Moves & Learnsetin Pokémon Heart & Soul
water• 49 total moves
Complete moveset and learnset for Mantine in Pokémon Heart & Soul. Learn which moves Mantine can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
9
Level Up
34
TM/HM
0
Move Tutor
6
Egg Moves
49
Total
Level Up Moves (9)
Moves that Mantine learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| BubbleLevel: 1Bubble | water | 0 | 100 | 30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| SupersonicLevel: 8Supersonic | normal | 0 | 55 | 20 | ||
| Emits bizarre sound waves that may confuse the foe. | ||||||
| Bubble BeamLevel: 15Bubble Beam | water | 65 | 100 | 20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| Take DownLevel: 22Take Down | normal | 90 | 85 | 20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| AgilityLevel: 29Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Wing AttackLevel: 36Wing Attack | 0 | 100 | 35 | |||
| Strikes the foe with wings spread wide. | ||||||
| Water PulseLevel: 43Water Pulse | water | 60 | 100 | 20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Confuse RayLevel: 50Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. |
Egg Moves (6)
Moves that Mantine can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| TwisterTwister | dragon | 40 | 100 | 20 | |
| Whips up a vicious twister to tear at foes. May flinch. | |||||
| Hydro PumpHydro Pump | water | 0 | 80 | 5 | |
| Blasts water at high power to strike the foe. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| SlamSlam | normal | 80 | 75 | 20 | |
| Slams the foe with a long tail, vine, etc. | |||||
| Mud SportMud Sport | ground | 0 | 0 | 15 | |
| Covers the user in mud to weaken all Electric moves. | |||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | |
| Hits the foe with an avalanche of rocks. |
TM/HM Moves (34)
Moves that Mantine can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| Bullet SeedBullet Seed | grass | 0 | 100 | 30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| RoostRoost | 0 | 0 | 0 | TM51TM51 | ||
| Restores the user's HP by half of its max HP. | ||||||
| BrineBrine | water | 65 | 100 | 10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| FlyFly | 0 | 95 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. | ||||||
| SurfSurf | water | 0 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. |
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