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Linoone Moves & Learnsetin Pokémon Heart & Soul

normal61 total moves

Complete moveset and learnset for Linoone in Pokémon Heart & Soul. Learn which moves Linoone can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
42
TM/HM
0
Move Tutor
5
Egg Moves
61
Total

Level Up Moves (14)

Moves that Linoone learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
HeadbuttLevel: 1normal
7010015
A ramming attack that may cause flinching.
Tail WhipLevel: 5normal
010030
Wags the tail to lower the foe's Defense.
HeadbuttLevel: 9normal
7010015
A ramming attack that may cause flinching.
Sand AttackLevel: 13normal
010015
Reduces the foe's accuracy by hurling sand in its face.
Odor SleuthLevel: 17normal
0040
Negate evasiveness and Ghost type's immunities.
Mud SportLevel: 23ground
0015
Covers the user in mud to weaken all Electric moves.
Fury SwipesLevel: 29normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
CovetLevel: 35normal
01000
Cutely begs to obtain an item held by the foe.
SlashLevel: 41normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
RestLevel: 47psychic
000
The user sleeps for 2 turns, restoring HP and status.
Belly DrumLevel: 53normal
0010
Maximizes Attack while sacrificing half of max HP.

Egg Moves (5)

Moves that Linoone can learn through breeding with compatible Pokémon.

Charmnormal
010020
Charms the foe and sharply reduces its Attack.
Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Substitutenormal
0010
Creates a decoy using 1/4 of the user's maximum HP.
Ticklenormal
010020
Makes the foe laugh to lower Attack and Defense.
Trickpsychic
010010
Tricks the foe into trading held items.

TM/HM Moves (42)

Moves that Linoone can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Flingdark
110010TM56
The effectiveness varies with the held item.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.