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Hitmontop Moves & Learnsetin Pokémon Heart & Soul

fighting43 total moves

Complete moveset and learnset for Hitmontop in Pokémon Heart & Soul. Learn which moves Hitmontop can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
32
TM/HM
0
Move Tutor
0
Egg Moves
43
Total

Level Up Moves (11)

Moves that Hitmontop learns naturally as it levels up.

Rolling KickLevel: 1fighting
608515
A fast kick delivered from a rapid spin. May flinch.
RevengeLevel: 1fighting
6010010
Attack that moves last and gains power if hit.
Focus EnergyLevel: 7normal
0030
Focuses power to raise the critical-hit ratio.
PursuitLevel: 13dark
4010020
Inflicts bad damage if used on a foe switching out.
Quick AttackLevel: 19normal
4010030
An extremely fast attack that always strikes first.
Triple KickLevel: 20fighting
109010
Kicks the foe 3 times in a row with rising intensity.
Rapid SpinLevel: 25normal
010040
User spins and removes some effects, while upping speed.effects.
CounterLevel: 31fighting
110020
Retaliates any physical hit with double the power.
AgilityLevel: 37psychic
0030
Relaxes the body to sharply boost Speed.
DetectLevel: 43fighting
005
Evades attack, but may fail if used in succession.
EndeavorLevel: 49normal
11005
Cuts foe's HP to equal user's HP.

TM/HM Moves (32)

Moves that Hitmontop can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.

Hitmontop Moves & Learnset | Heart & Soul