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Guzzlord Moves & Learnsetin Pokémon Heart & Soul

darkdragon54 total moves

Complete moveset and learnset for Guzzlord in Pokémon Heart & Soul. Learn which moves Guzzlord can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

19
Level Up
35
TM/HM
0
Move Tutor
0
Egg Moves
54
Total

Level Up Moves (19)

Moves that Guzzlord learns naturally as it levels up.

BelchLevel: 1poison
1209010
Lets out a loud belch. Must eat a Berry to use it.
Wide GuardLevel: 1rock
0010
Evades wide-ranging attacks for one turn.
SwallowLevel: 1normal
0010
Absorbs stockpiled power and restores HP.
StockpileLevel: 1normal
000
Charges up power for up to 3 turns.
Dragon RageLevel: 1dragon
110010
Launches shock waves that always inflict 40 HP damage.
BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
StompLevel: 7normal
6510020
Stomps the enemy with a big foot. May cause flinching.
Brutal SwingLevel: 13dark
6010020
Violently swings around to hurt everyone nearby.
SteamrollerLevel: 19bug
6510020
Crushes the foe with its body. May cause flinching.
Dragon TailLevel: 23dragon
609010
Knocks foe away to switch it out or end wild battle.
Iron TailLevel: 29steel
1007515
Attacks with a rock-hard tail. May lower Defense.
Stomping TantrumLevel: 31ground
7510010
Stomps around angrily. Stronger after a failure.
CrunchLevel: 37dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Hammer ArmLevel: 43fighting
1009010
A swinging fist attack that also lowers Speed.
ThrashLevel: 47normal
01000
A rampage of 2 to 3 turns that confuses the user.
Gastro AcidLevel: 53poison
010010
Stomach acid suppresses the foe's Ability.
Heavy SlamLevel: 59steel
110010
Does more damage if the user outweighs the foe.
Wring OutLevel: 67normal
1201005
The higher the foe's HP the more damage caused.
Dragon RushLevel: 73dragon
1007510
Tackles the foe with menace. May cause flinching.

TM/HM Moves (35)

Moves that Guzzlord can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.