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Goodra Moves & Learnsetin Pokémon Heart & Soul

dragon56 total moves

Complete moveset and learnset for Goodra in Pokémon Heart & Soul. Learn which moves Goodra can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
40
TM/HM
0
Move Tutor
0
Egg Moves
56
Total

Level Up Moves (16)

Moves that Goodra learns naturally as it levels up.

OutrageLevel: 1dragon
01000
A rampage of 2 to 3 turns that confuses the user.
FeintLevel: 1normal
010010
Attack that hits foes using moves like Protect.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
AbsorbLevel: 5grass
201000
Attack that absorbs half the damage inflicted.
ProtectLevel: 9normal
0010
Evades attack, but may fail if used in succession.
BideLevel: 13normal
1010
Endures attack for 2 turns to retaliate double.
Dragon BreathLevel: 18dragon
6010020
Strikes the foe with a blast of breath. May paralyze.
Rain DanceLevel: 25water
005
Boosts the power of Water- type moves for 5 turns.
FlailLevel: 28normal
110015
Inflicts more damage when the user's HP is down.
Body SlamLevel: 32normal
8510015
A full-body slam that may cause paralysis.
Muddy WaterLevel: 38water
08510
Attacks with muddy water. May lower accuracy.
Dragon PulseLevel: 47dragon
010010
Generates a shock wave to damage the foe.
Aqua TailLevel: 50water
909010
The user swings its tail like a wave to attack.
Power WhipLevel: 55grass
1208510
Violently lashes the foe with vines or tentacles.
OutrageLevel: 63dragon
01000
A rampage of 2 to 3 turns that confuses the user.

TM/HM Moves (40)

Moves that Goodra can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.