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Dunsparce Moves & Learnsetin Pokémon Heart & Soul

normal66 total moves

Complete moveset and learnset for Dunsparce in Pokémon Heart & Soul. Learn which moves Dunsparce can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
49
TM/HM
0
Move Tutor
7
Egg Moves
66
Total

Level Up Moves (10)

Moves that Dunsparce learns naturally as it levels up.

RageLevel: 1normal
2010020
Raises the user's Attack every time it is hit.
Defense CurlLevel: 4normal
0040
Curls up to conceal weak spots and raise Defense.
YawnLevel: 11normal
0010
Lulls the foe into yawning, then sleeping next turn.
GlareLevel: 14normal
07530
Intimidates and frightens the foe into paralysis.
SpiteLevel: 21ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
PursuitLevel: 24dark
4010020
Inflicts bad damage if used on a foe switching out.
ScreechLevel: 31normal
08540
Emits a screech to sharply reduce the foe's Defense.
Hyper DrillLevel: 32normal
1001005
A spinning pointed part bypasses a foe's Protect.
Take DownLevel: 34normal
908520
A reckless charge attack that also hurts the user.
EndeavorLevel: 41normal
11005
Cuts foe's HP to equal user's HP.

Egg Moves (7)

Moves that Dunsparce can learn through breeding with compatible Pokémon.

Bidenormal
1010
Endures attack for 2 turns to retaliate double.
Ancient Powerrock
601005
Attack that may raise all stats.
Rock Sliderock
759010
Hits the foe with an avalanche of rocks.
Bitenormal
6010025
Bites with vicious fangs. May cause flinching.
Headbuttnormal
7010015
A ramming attack that may cause flinching.
Astonishghost
3010015
Attack that may shock the foe into flinching.
Cursenormal
0010
A move that functions differently for GHOSTS.

TM/HM Moves (49)

Moves that Dunsparce can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.