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Dracovish Moves & Learnsetin Pokémon Heart & Soul

waterdragon36 total moves

Complete moveset and learnset for Dracovish in Pokémon Heart & Soul. Learn which moves Dracovish can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
23
TM/HM
0
Move Tutor
0
Egg Moves
36
Total

Level Up Moves (13)

Moves that Dracovish learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
ProtectLevel: 7normal
0010
Evades attack, but may fail if used in succession.
Brutal SwingLevel: 14dark
6010020
Violently swings around to hurt everyone nearby.
Ancient PowerLevel: 21rock
601005
Attack that may raise all stats.
BiteLevel: 28normal
6010025
Bites with vicious fangs. May cause flinching.
Dragon BreathLevel: 35dragon
6010020
Strikes the foe with a blast of breath. May paralyze.
StompLevel: 42normal
6510020
Stomps the enemy with a big foot. May cause flinching.
Super FangLevel: 49normal
19010
Attacks with sharp fangs and cuts half the foe's HP.
CrunchLevel: 56dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Fishious RendLevel: 63water
8510010
Double power if the user moves before the target.
Dragon PulseLevel: 70dragon
010010
Generates a shock wave to damage the foe.
Dragon RushLevel: 77dragon
1007510
Tackles the foe with menace. May cause flinching.

TM/HM Moves (23)

Moves that Dracovish can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.