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Dhelmise Moves & Learnsetin Pokémon Heart & Soul

ghostgrass56 total moves

Complete moveset and learnset for Dhelmise in Pokémon Heart & Soul. Learn which moves Dhelmise can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
38
TM/HM
0
Move Tutor
0
Egg Moves
56
Total

Level Up Moves (18)

Moves that Dhelmise learns naturally as it levels up.

SwitcherooLevel: 1dark
010010
Swaps items with the foe faster than the eye can see.
AbsorbLevel: 1grass
201000
Attack that absorbs half the damage inflicted.
GrowthLevel: 1normal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Rapid SpinLevel: 1normal
010040
User spins and removes some effects, while upping speed.effects.
AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
Mega DrainLevel: 5grass
4010025
Attack that absorbs half the damage inflicted.
WrapLevel: 9normal
15020
Wraps and squeezes the foe times with vines, etc.
Gyro BallLevel: 14steel
11005
A high-speed spin that does more damage to faster foes.
Metal SoundLevel: 18steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
Giga DrainLevel: 23grass
010025
Attack that steals half the damage inflicted.
WhirlpoolLevel: 27water
0015
Traps and hurts the foe in a whirlpool for turns.
Anchor ShotLevel: 32steel
8010020
Strangles the foe with a chain. The foe can't escape.
Shadow BallLevel: 36ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Energy BallLevel: 41grass
010010
Draws power from nature to attack. May lower Sp. Def.
SlamLevel: 45normal
807520
Slams the foe with a long tail, vine, etc.
Heavy SlamLevel: 50steel
110010
Does more damage if the user outweighs the foe.
Phantom ForceLevel: 54ghost
9010010
Vanishes on the first turn then strikes the next turn.
Power WhipLevel: 59grass
1208510
Violently lashes the foe with vines or tentacles.

TM/HM Moves (38)

Moves that Dhelmise can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Embargodark
010015TM63
Prevents the foe from using any items.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.

Dhelmise Moves & Learnset | Heart & Soul