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Buizel Moves & Learnsetin Pokémon Heart & Soul

water48 total moves

Complete moveset and learnset for Buizel in Pokémon Heart & Soul. Learn which moves Buizel can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
37
TM/HM
0
Move Tutor
0
Egg Moves
48
Total

Level Up Moves (11)

Moves that Buizel learns naturally as it levels up.

Sonic BoomLevel: 1normal
19020
Launches shock waves that always inflict 20 HP damage.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Water SportLevel: 1water
0015
The user becomes soaked to weaken all Fire moves.
Quick AttackLevel: 3normal
4010030
An extremely fast attack that always strikes first.
Water GunLevel: 6water
4010025
Squirts water to attack the foe.
PursuitLevel: 10dark
4010020
Inflicts bad damage if used on a foe switching out.
SwiftLevel: 15normal
60020
Sprays star-shaped rays that never miss.
Aqua JetLevel: 21water
4010020
Strikes first by dashing at the foe at a high speed.
AgilityLevel: 28psychic
0030
Relaxes the body to sharply boost Speed.
WhirlpoolLevel: 36water
0015
Traps and hurts the foe in a whirlpool for turns.
Razor WindLevel: 45normal
80010
A 2-turn move with a high critical-hit ratio.

TM/HM Moves (37)

Moves that Buizel can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.