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Armarouge Moves & Learnsetin Pokémon Heart & Soul

firepsychic49 total moves

Complete moveset and learnset for Armarouge in Pokémon Heart & Soul. Learn which moves Armarouge can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
31
TM/HM
0
Move Tutor
0
Egg Moves
49
Total

Level Up Moves (18)

Moves that Armarouge learns naturally as it levels up.

PsyshockLevel: 0psychic
8010010
Attacks with a psychic wave that does physical damage.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
Mystical FireLevel: 1fire
010010
Breathes a special, hot fire. Lowers Sp. Atk.
AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
Wide GuardLevel: 1rock
0010
Evades wide-ranging attacks for one turn.
Clear SmogLevel: 8poison
50015
Attacks with white haze that eliminates all stat changes.
Fire SpinLevel: 12fire
0015
Traps the foe in a ring of fire for turns.
Will O WispLevel: 16fire
0015
Inflicts a burn on the foe with intense fire.
Night ShadeLevel: 20ghost
110015
Inflicts damage identical to the user's level.
Flame ChargeLevel: 24fire
5010020
Attacks in a cloak of flames. Raises Speed.
IncinerateLevel: 28fire
010015
Burns up Berries and Gems preventing their use.
Lava PlumeLevel: 32fire
8010015
Scarlet flames torch everything around the user.
Calm MindLevel: 37psychic
0020
Raises Sp. Atk and Sp. Def by focusing the mind.
Ally SwitchLevel: 42psychic
0015
The user switches places with its partner.
FlamethrowerLevel: 48fire
010015
A powerful fire attack that may inflict a burn.
Expanding ForceLevel: 56psychic
8010010
Power goes up and damages all foes on Psychic Terrain.
Armor CannonLevel: 62fire
1201005
A strong attack but lowers the defensive stats.

TM/HM Moves (31)

Moves that Armarouge can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.