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Annihilape Moves & Learnsetin Pokémon Heart & Soul

fightingghost57 total moves

Complete moveset and learnset for Annihilape in Pokémon Heart & Soul. Learn which moves Annihilape can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

19
Level Up
38
TM/HM
0
Move Tutor
0
Egg Moves
57
Total

Level Up Moves (19)

Moves that Annihilape learns naturally as it levels up.

Shadow PunchLevel: 0ghost
60020
An unavoidable punch that is thrown from shadows.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
CounterLevel: 1fighting
110020
Retaliates any physical hit with double the power.
FlingLevel: 1dark
110010
The effectiveness varies with the held item.
Focus EnergyLevel: 1normal
0030
Focuses power to raise the critical-hit ratio.
Fury SwipesLevel: 5normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
Low KickLevel: 8fighting
0020
A low, tripping kick that may cause flinching.
Seismic TossLevel: 12fighting
110020
Inflicts damage identical to the user's level.
SwaggerLevel: 17normal
0015
Confuses the foe, but also sharply raises its Attack.
Cross ChopLevel: 22fighting
100805
A double-chopping attack. High critical-hit ratio.
AssuranceLevel: 26dark
010010
Attack that gains power if the foe has been hurt.
ThrashLevel: 30normal
01000
A rampage of 2 to 3 turns that confuses the user.
Rage FistLevel: 35ghost
5010010
The more the user has been hit, the stronger the move.
Close CombatLevel: 39fighting
1201005
A strong attack but lowers the defensive stats.
ScreechLevel: 44normal
08540
Emits a screech to sharply reduce the foe's Defense.
Stomping TantrumLevel: 48ground
7510010
Stomps around angrily. Stronger after a failure.
OutrageLevel: 53dragon
01000
A rampage of 2 to 3 turns that confuses the user.
Final GambitLevel: 57fighting
11005
The user faints to damage the foe equal to its HP.

TM/HM Moves (38)

Moves that Annihilape can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.