Damage Calculatorin Pokémon Ghost Grey

Compute damage with Polished integer rounding, STAB/type/weather, and 85–100 variance.

New to the numbers? The Damage Formula guide documents the exact integer-rounding pipeline this calculator follows.

Pick the attacker, add up to 4 of its moves, then pick the target to see each move's damage range and its chance to KO.

Example: Lvl 50 Tyranitar's Stone Edge vs. a Lvl 50 Snorlax.

Attacker

Defender

On, a move's physical/special category comes from the move itself (modern). Off, it comes from the move's type — the Gen 2 rule, where every Normal move is physical.

On, the 508 total-EV cap is ignored so you can test any spread — a spread above 508 EVs is not legal in-game. Off enforces the standard cap.

Frequently Asked Questions

How does this damage calculator work?
It computes move damage for Ghost Grey using Gen 2-style integer rounding, with STAB, type and weather modifiers, field conditions, stat stages, and 85–100 variance.
Is this Ghost Grey damage calculator accurate?
It models a Gen 2-style integer-rounding damage formula, but it is still in beta — check a result against an in-game test and leave feedback if something looks off.