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Zapdos Moves & Learnsetin Pokémon PokeOrange

electricflying28 total moves

Complete moveset and learnset for Zapdos in Pokémon PokeOrange. Learn which moves Zapdos can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

9
Level Up
19
TM/HM
0
Move Tutor
0
Egg Moves
28
Total

Level Up Moves (9)

Moves that Zapdos learns naturally as it levels up.

PeckLevel: 1flying
3510035
Jabs the foe with a beak, etc.
ThundershockLevel: 1electric
4010030
An attack that may cause paralysis.
Thunder WaveLevel: 13electric
09020
A move that may cause paralysis.
AgilityLevel: 25psychic
010030
Sharply increases the user's SPEED.
ProtectLevel: 37normal
010010
Foils attack that turn. It may fail.
Drill PeckLevel: 49flying
8010020
A strong, spinning-peck attack.
Light ScreenLevel: 61psychic
010030
Ups SPCL.DEF with a wall of light.
FlyLevel: 73flying
9010015
1st turn: Fly 2nd turn: Attack
ThunderLevel: 85electric
1107010
An attack that may cause paralysis.

TM/HM Moves (19)

Moves that Zapdos can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
09010TM06
A poison move with increasing damage.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Sandstormrock
010010TM37
Inflicts damage every turn.
Aerial Aceflying
6010020TM40
An attack that never misses.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Zap Cannonelectric
120505TM43
An attack that always paralyzes.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Steel Wingsteel
709025TM47
Stiff wings strike the foe.
Flashnormal
010020TM50
Blinds the foe to reduce accuracy.
Flyflying
9010015HM02
1st turn: Fly 2nd turn: Attack
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.