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Venomoth Moves & Learnsetin Pokémon PokeOrange

bugpoison30 total moves

Complete moveset and learnset for Venomoth in Pokémon PokeOrange. Learn which moves Venomoth can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
16
TM/HM
0
Move Tutor
0
Egg Moves
30
Total

Level Up Moves (14)

Moves that Venomoth learns naturally as it levels up.

TackleLevel: 1normal
4010035
A full-body charge attack.
DisableLevel: 1normal
010020
Disables the foe's most recent move.
ForesightLevel: 1normal
010040
Negates accuracy reduction moves.
SupersonicLevel: 1normal
05520
Sound waves that cause confusion.
SupersonicLevel: 9normal
05520
Sound waves that cause confusion.
ConfusionLevel: 17psychic
5010025
An attack that may confuse the foe.
PoisonpowderLevel: 20poison
07535
A move that may poison the foe.
Leech LifeLevel: 25bug
8010010
Steals 1/2 of the damage inflicted.
Stun SporeLevel: 28grass
07530
A move that may paralyze the foe.
GustLevel: 31flying
4010035
Whips up a strong gust of wind.
PsybeamLevel: 36psychic
6510020
An attack that may confuse the foe.
Sleep PowderLevel: 42grass
07515
May cause the foe to fall asleep.
PsychicLevel: 48psychic
9010010
An attack that may lower SPCL.DEF.
Leech LifeLevel: 52bug
8010010
Steals 1/2 of the damage inflicted.

TM/HM Moves (16)

Moves that Venomoth can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Venoshockpoison
6510010TM05
Damage doubles if foe is poisoned.
Toxicpoison
09010TM06
A poison move with increasing damage.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Giga Draingrass
7510010TM19
Steals 1/2 of the damage inflicted.
Solarbeamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Sludge Bombpoison
9010010TM36
An attack that may poison the foe.
Aerial Aceflying
6010020TM40
An attack that never misses.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Flashnormal
010020TM50
Blinds the foe to reduce accuracy.