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Tropius Moves & Learnsetin Pokémon PokeOrange
grass• 36 total moves
Complete moveset and learnset for Tropius in Pokémon PokeOrange. Learn which moves Tropius can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
36
Total
Level Up Moves (14)
Moves that Tropius learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowthLevel: 1Growth | normal | 0 | 100 | 20 | ||
| Raises the SPCL. ATK rating. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| GustLevel: 1Gust | 40 | 100 | 35 | |||
| Whips up a strong gust of wind. | ||||||
| Vine WhipLevel: 1Vine Whip | grass | 45 | 100 | 25 | ||
| Whips the foe with slender vines. | ||||||
| Sweet ScentLevel: 6Sweet Scent | normal | 0 | 100 | 20 | ||
| Reduces the foe's evasiveness. | ||||||
| StompLevel: 10Stomp | normal | 65 | 100 | 20 | ||
| An attack that may cause flinching. | ||||||
| Razor LeafLevel: 16Razor Leaf | grass | 55 | 95 | 25 | ||
| Has a high critical hit ratio. | ||||||
| WhirlwindLevel: 21Whirlwind | normal | 0 | 100 | 20 | ||
| Blows away the foe & ends battle. | ||||||
| Wing AttackLevel: 29Wing Attack | 60 | 100 | 35 | |||
| Strikes the target with wings. | ||||||
| SlashLevel: 36Slash | normal | 70 | 100 | 20 | ||
| Has a high critical hit ratio. | ||||||
| Body SlamLevel: 41Body Slam | normal | 85 | 100 | 15 | ||
| An attack that may cause paralysis. | ||||||
| SynthesisLevel: 50Synthesis | grass | 0 | 100 | 5 | ||
| Restores HP (varies by time). | ||||||
| SolarbeamLevel: 56Solarbeam | grass | 120 | 100 | 10 | ||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| FlyLevel: 61Fly | 90 | 100 | 15 | |||
| 1st turn: Fly 2nd turn: Attack |
TM/HM Moves (22)
Moves that Tropius can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dragon PulseDragon Pulse | dragon | 85 | 100 | 10 | TM02TM02 | |
| Attacks foe with a shock wave. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bullet SeedBullet Seed | grass | 25 | 100 | 30 | TM09TM09 | |
| Shoots seeds that strike 2-5 times. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| Steals 1/2 of the damage inflicted. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Aerial AceAerial Ace | 60 | 100 | 20 | TM40TM40 | ||
| An attack that never misses. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM45TM45 | |
| Slams a barrage of seeds at the foe. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Stiff wings strike the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| CutCut | grass | 50 | 100 | 30 | HM01HM01 | |
| Cuts using claws, scythes, etc. | ||||||
| FlyFly | 90 | 100 | 15 | HM02HM02 | ||
| 1st turn: Fly 2nd turn: Attack | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM05HM05 | |
| An attack that may lower DEFENSE. |