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Sylveon Moves & Learnsetin Pokémon PokeOrange

fairy30 total moves

Complete moveset and learnset for Sylveon in Pokémon PokeOrange. Learn which moves Sylveon can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
16
TM/HM
0
Move Tutor
0
Egg Moves
30
Total

Level Up Moves (14)

Moves that Sylveon learns naturally as it levels up.

Fairy WindLevel: 1fairy
4010030
Strikes the foe with fairy wind.
TackleLevel: 1normal
4010035
A full-body charge attack.
Tail WhipLevel: 1normal
010030
Lowers the foe's DEFENSE.
Sand AttackLevel: 5ground
010015
Reduces accuracy by throwing sand.
Sweet KissLevel: 9fairy
07510
A move that causes confusion.
Quick AttackLevel: 13normal
4010030
Lets the user get in the first hit.
SwiftLevel: 17normal
6010020
An attack that never misses.
Fairy WindLevel: 20fairy
4010030
Strikes the foe with fairy wind.
BiteLevel: 25dark
6010025
An attack that may cause flinching.
Baton PassLevel: 29normal
010040
Switches while keeping effects.
Light ScreenLevel: 33psychic
010030
Ups SPCL.DEF with a wall of light.
MoonblastLevel: 37fairy
9510015
An attack that may lower SPCL.ATK.
Fairy WindLevel: 41fairy
4010030
Strikes the foe with fairy wind.
DazzlingleamLevel: 45fairy
8010010
Dazzles with a powerful flash.

TM/HM Moves (16)

Moves that Sylveon can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
09010TM06
A poison move with increasing damage.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Iron Tailsteel
1007515TM23
An attack that may lower DEFENSE.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
8010015TM30
An attack that may lower SPCL.DEF.
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Dazzlingleamfairy
8010010TM39
Dazzles with a powerful flash.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Flashnormal
010020TM50
Blinds the foe to reduce accuracy.
Cutgrass
5010030HM01
Cuts using claws, scythes, etc.