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Sunkern Moves & Learnsetin Pokémon PokeOrange
grass• 23 total moves
Complete moveset and learnset for Sunkern in Pokémon PokeOrange. Learn which moves Sunkern can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
8
Level Up
15
TM/HM
0
Move Tutor
0
Egg Moves
23
Total
Level Up Moves (8)
Moves that Sunkern learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AbsorbLevel: 1Absorb | grass | 20 | 100 | 25 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| GrowthLevel: 6Growth | normal | 0 | 100 | 20 | ||
| Raises the SPCL. ATK rating. | ||||||
| Leech SeedLevel: 13Leech Seed | grass | 0 | 90 | 10 | ||
| Steals HP from the foe on every turn. | ||||||
| Morning SunLevel: 18Morning Sun | normal | 0 | 100 | 5 | ||
| Restores HP (varies by time). | ||||||
| Bullet SeedLevel: 25Bullet Seed | grass | 25 | 100 | 30 | ||
| Shoots seeds that strike 2-5 times. | ||||||
| Sunny DayLevel: 30Sunny Day | fire | 0 | 90 | 5 | ||
| Boosts fire-type moves for 5 turns. | ||||||
| SynthesisLevel: 37Synthesis | grass | 0 | 100 | 5 | ||
| Restores HP (varies by time). | ||||||
| Giga DrainLevel: 42Giga Drain | grass | 75 | 100 | 10 | ||
| Steals 1/2 of the damage inflicted. |
TM/HM Moves (15)
Moves that Sunkern can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bullet SeedBullet Seed | grass | 25 | 100 | 30 | TM09TM09 | |
| Shoots seeds that strike 2-5 times. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| Steals 1/2 of the damage inflicted. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TM33TM33 | |
| An attack that may lower SPCL.DEF. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| An attack that may poison the foe. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM45TM45 | |
| Slams a barrage of seeds at the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| CutCut | grass | 50 | 100 | 30 | HM01HM01 | |
| Cuts using claws, scythes, etc. |