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Raticate Moves & Learnsetin Pokémon PokeOrange

darknormal40 total moves

Complete moveset and learnset for Raticate in Pokémon PokeOrange. Learn which moves Raticate can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
26
TM/HM
0
Move Tutor
0
Egg Moves
40
Total

Level Up Moves (14)

Moves that Raticate learns naturally as it levels up.

TackleLevel: 1normal
4010035
A full-body charge attack.
Tail WhipLevel: 1normal
010030
Lowers the foe's DEFENSE.
Quick AttackLevel: 1normal
4010030
Lets the user get in the first hit.
Swords DanceLevel: 1normal
010020
A dance that increases ATTACK.
BiteLevel: 10dark
6010025
An attack that may cause flinching.
PursuitLevel: 13dark
4010020
Heavily strikes switching PokéMON.
Hyper FangLevel: 16normal
809015
An attack that may cause flinching.
Scary FaceLevel: 20normal
010010
Sharply reduces the foe's SPEED.
Focus EnergyLevel: 22normal
010030
Raises the critical hit ratio.
CrunchLevel: 24dark
8010015
An attack that may lower SPCL.DEF.
Faint AttackLevel: 29dark
6010020
An attack that never misses.
Super FangLevel: 34normal
19010
Cuts the foe's HP by 1/2.
Double EdgeLevel: 39normal
12010015
A tackle that also hurts the user.
SubstituteLevel: 50normal
010010
Makes a decoy with 1/4 user's max HP.

TM/HM Moves (26)

Moves that Raticate can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dark Pulsedark
8010015TM04
An attack that may cause flinching.
Venoshockpoison
6510010TM05
Damage doubles if foe is poisoned.
Toxicpoison
09010TM06
A poison move with increasing damage.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Shadow Clawghost
7010015TM21
Has a high critical hit ratio.
Iron Tailsteel
1007515TM23
An attack that may lower DEFENSE.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
8010015TM30
An attack that may lower SPCL.DEF.
Bubblebeamwater
6510020TM31
An attack that may lower SPEED.
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Sludge Bombpoison
9010010TM36
An attack that may poison the foe.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Cutgrass
5010030HM01
Cuts using claws, scythes, etc.
Strengthnormal
9010015HM04
A powerful physical attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.