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Rapidash Moves & Learnsetin Pokémon PokeOrange

fire34 total moves

Complete moveset and learnset for Rapidash in Pokémon PokeOrange. Learn which moves Rapidash can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

20
Level Up
14
TM/HM
0
Move Tutor
0
Egg Moves
34
Total

Level Up Moves (20)

Moves that Rapidash learns naturally as it levels up.

TackleLevel: 1normal
4010035
A full-body charge attack.
GrowlLevel: 1normal
010040
Reduces the foe's ATTACK.
Tail WhipLevel: 1normal
010030
Lowers the foe's DEFENSE.
EmberLevel: 1fire
4010025
An attack that may inflict a burn.
Poison JabLevel: 1poison
8010020
An attack that may poison the foe.
Fury AttackLevel: 1normal
158520
Jabs the target 2-5 times.
ExtremespeedLevel: 1normal
801005
A powerful firststrike move.
Tail WhipLevel: 4normal
010030
Lowers the foe's DEFENSE.
EmberLevel: 9fire
4010025
An attack that may inflict a burn.
Flame WheelLevel: 13fire
6010025
An attack that may inflict a burn.
StompLevel: 17normal
6510020
An attack that may cause flinching.
Double KickLevel: 20fighting
3010030
A double kicking attack.
Fire SpinLevel: 23fire
408515
Traps foe in fire for 2-5 turns.
ThrashLevel: 27normal
12010010
Works 2-3 turns and confuses user.
AgilityLevel: 30psychic
010030
Sharply increases the user's SPEED.
FlamethrowerLevel: 34fire
9010015
An attack that may inflict a burn.
Take DownLevel: 38normal
908520
A tackle that also hurts the user.
BounceLevel: 43flying
85855
1st turn: Bounce 2nd turn: Attack
Fire BlastLevel: 50fire
110855
An attack that may inflict a burn.
Horn DrillLevel: 54normal
1305
A one-hit KO, drill attack.

TM/HM Moves (14)

Moves that Rapidash can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
09010TM06
A poison move with increasing damage.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Solarbeamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
1007515TM23
An attack that may lower DEFENSE.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Fire Blastfire
110855TM38
An attack that may inflict a burn.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Strengthnormal
9010015HM04
A powerful physical attack.