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Raichu Moves & Learnsetin Pokémon PokeOrange

electricpsychic29 total moves

Complete moveset and learnset for Raichu in Pokémon PokeOrange. Learn which moves Raichu can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
17
TM/HM
0
Move Tutor
0
Egg Moves
29
Total

Level Up Moves (12)

Moves that Raichu learns naturally as it levels up.

PsychicLevel: 1psychic
9010010
An attack that may lower SPCL.DEF.
ThundershockLevel: 1electric
4010030
An attack that may cause paralysis.
Tail WhipLevel: 1normal
010030
Lowers the foe's DEFENSE.
Quick AttackLevel: 1normal
4010030
Lets the user get in the first hit.
ThunderboltLevel: 1electric
9010015
An attack that may cause paralysis.
Iron TailLevel: 1steel
1007515
An attack that may lower DEFENSE.
SparkLevel: 1electric
6510020
An attack that may cause paralysis.
AgilityLevel: 36psychic
010030
Sharply increases the user's SPEED.
ThunderpunchLevel: 40electric
7510015
An electric punch. It may paralyze.
Light ScreenLevel: 43psychic
010030
Ups SPCL.DEF with a wall of light.
Play RoughLevel: 47fairy
909010
An attack that may lower ATTACK.
ThunderLevel: 50electric
1107010
An attack that may cause paralysis.

TM/HM Moves (17)

Moves that Raichu can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
09010TM06
A poison move with increasing damage.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Iron Tailsteel
1007515TM23
An attack that may lower DEFENSE.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Flashnormal
010020TM50
Blinds the foe to reduce accuracy.
Strengthnormal
9010015HM04
A powerful physical attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.