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Ponyta Moves & Learnsetin Pokémon PokeOrange
fire• 26 total moves
Complete moveset and learnset for Ponyta in Pokémon PokeOrange. Learn which moves Ponyta can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
12
TM/HM
0
Move Tutor
0
Egg Moves
26
Total
Level Up Moves (14)
Moves that Ponyta learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Reduces the foe's ATTACK. | ||||||
| Tail WhipLevel: 4Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| EmberLevel: 9Ember | fire | 40 | 100 | 25 | ||
| An attack that may inflict a burn. | ||||||
| Flame WheelLevel: 13Flame Wheel | fire | 60 | 100 | 25 | ||
| An attack that may inflict a burn. | ||||||
| StompLevel: 17Stomp | normal | 65 | 100 | 20 | ||
| An attack that may cause flinching. | ||||||
| Double KickLevel: 20Double Kick | fighting | 30 | 100 | 30 | ||
| A double kicking attack. | ||||||
| Fire SpinLevel: 23Fire Spin | fire | 40 | 85 | 15 | ||
| Traps foe in fire for 2-5 turns. | ||||||
| ThrashLevel: 27Thrash | normal | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | ||||||
| AgilityLevel: 30Agility | psychic | 0 | 100 | 30 | ||
| Sharply increases the user's SPEED. | ||||||
| FlamethrowerLevel: 34Flamethrower | fire | 90 | 100 | 15 | ||
| An attack that may inflict a burn. | ||||||
| Take DownLevel: 38Take Down | normal | 90 | 85 | 20 | ||
| A tackle that also hurts the user. | ||||||
| BounceLevel: 41Bounce | 85 | 85 | 5 | |||
| 1st turn: Bounce 2nd turn: Attack | ||||||
| Fire BlastLevel: 44Fire Blast | fire | 110 | 85 | 5 | ||
| An attack that may inflict a burn. |
TM/HM Moves (12)
Moves that Ponyta can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. |