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Politoed Moves & Learnsetin Pokémon PokeOrange

water30 total moves

Complete moveset and learnset for Politoed in Pokémon PokeOrange. Learn which moves Politoed can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

6
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
30
Total

Level Up Moves (6)

Moves that Politoed learns naturally as it levels up.

Water GunLevel: 1water
4010025
Squirts water to attack.
HypnosisLevel: 1psychic
06020
May cause the foe to fall asleep.
DoubleslapLevel: 1normal
158510
Repeatedly slaps 2-5 times.
Perish SongLevel: 1normal
01005
Both user and foe faint in 3 turns.
Perish SongLevel: 35normal
01005
Both user and foe faint in 3 turns.
SwaggerLevel: 51normal
08515
Causes confusion and raises ATTACK.

TM/HM Moves (24)

Moves that Politoed can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Poweruppunchfighting
4010020TM01
An attack that may up user's ATTACK.
Water Pulsewater
6010020TM03
An attack that may confuse the foe.
Toxicpoison
09010TM06
A poison move with increasing damage.
Hailice
010010TM07
Inflicts damage every turn.
Whirlpoolwater
408515TM08
Traps the foe for 2-5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Bubblebeamwater
6510020TM31
An attack that may lower SPEED.
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Surfwater
110020HM03
A strong watertype attack.
Strengthnormal
9010015HM04
A powerful physical attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.
Divewater
9010010HM06
1st turn: Dive 2nd turn: Attack
Waterfallwater
9010015HM07
An aquatic charge attack.