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Pikachu Moves & Learnsetin Pokémon PokeOrange
electric• 29 total moves
Complete moveset and learnset for Pikachu in Pokémon PokeOrange. Learn which moves Pikachu can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
14
TM/HM
0
Move Tutor
0
Egg Moves
29
Total
Level Up Moves (15)
Moves that Pikachu learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ThundershockLevel: 1Thundershock | electric | 40 | 100 | 30 | ||
| An attack that may cause paralysis. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Reduces the foe's ATTACK. | ||||||
| Tail WhipLevel: 6Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Thunder WaveLevel: 8Thunder Wave | electric | 0 | 90 | 20 | ||
| A move that may cause paralysis. | ||||||
| Quick AttackLevel: 11Quick Attack | normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | ||||||
| SparkLevel: 15Spark | electric | 65 | 100 | 20 | ||
| An attack that may cause paralysis. | ||||||
| Double TeamLevel: 18Double Team | normal | 0 | 100 | 15 | ||
| Heightens evasiveness. | ||||||
| SlamLevel: 22Slam | normal | 80 | 75 | 20 | ||
| Slams the foe with a tail, vine, etc. | ||||||
| Iron TailLevel: 25Iron Tail | steel | 100 | 75 | 15 | ||
| An attack that may lower DEFENSE. | ||||||
| ThunderboltLevel: 28Thunderbolt | electric | 90 | 100 | 15 | ||
| An attack that may cause paralysis. | ||||||
| AgilityLevel: 32Agility | psychic | 0 | 100 | 30 | ||
| Sharply increases the user's SPEED. | ||||||
| ThunderpunchLevel: 34Thunderpunch | electric | 75 | 100 | 15 | ||
| An electric punch. It may paralyze. | ||||||
| Light ScreenLevel: 39Light Screen | psychic | 0 | 100 | 30 | ||
| Ups SPCL.DEF with a wall of light. | ||||||
| Play RoughLevel: 43Play Rough | fairy | 90 | 90 | 10 | ||
| An attack that may lower ATTACK. | ||||||
| ThunderLevel: 46Thunder | electric | 110 | 70 | 10 | ||
| An attack that may cause paralysis. |
TM/HM Moves (14)
Moves that Pikachu can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM05HM05 | |
| An attack that may lower DEFENSE. |