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Omastar Moves & Learnsetin Pokémon PokeOrange

rockwater36 total moves

Complete moveset and learnset for Omastar in Pokémon PokeOrange. Learn which moves Omastar can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
36
Total

Level Up Moves (12)

Moves that Omastar learns naturally as it levels up.

BiteLevel: 1dark
6010025
An attack that may cause flinching.
WithdrawLevel: 1water
010040
Raises the user's DEFENSE.
WrapLevel: 1normal
159020
Squeezes the foe for 2-5 turns.
WrapLevel: 13normal
159020
Squeezes the foe for 2-5 turns.
Water GunLevel: 19water
4010025
Squirts water to attack.
Mud SlapLevel: 25ground
2010010
Lowers the foe's accuracy.
LeerLevel: 31normal
010030
Lowers the foe's DEFENSE.
ProtectLevel: 37normal
010010
Foils attack that turn. It may fail.
Spike CannonLevel: 40normal
2010015
Fires spikes to hit 2-5 times.
Aurora BeamLevel: 46ice
6510020
An attack that may lower ATTACK.
AncientpowerLevel: 55rock
601005
An attack that may raise all stats.
Hydro PumpLevel: 65water
1108010
A powerful watertype attack.

TM/HM Moves (24)

Moves that Omastar can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
An attack that may confuse the foe.
Toxicpoison
09010TM06
A poison move with increasing damage.
Hailice
010010TM07
Inflicts damage every turn.
Whirlpoolwater
408515TM08
Traps the foe for 2-5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Returnnormal
110020TM27
An attack that is based on loyalty.
Bubblebeamwater
6510020TM31
An attack that may lower SPEED.
Double Teamnormal
010015TM32
Heightens evasiveness.
Earth Powerground
9010010TM33
An attack that may lower SPCL.DEF.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Sandstormrock
010010TM37
Inflicts damage every turn.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Rock Sliderock
759010TM48
An attack that may cause flinching.
Surfwater
110020HM03
A strong watertype attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.
Divewater
9010010HM06
1st turn: Dive 2nd turn: Attack
Waterfallwater
9010015HM07
An aquatic charge attack.
Rock Climbnormal
1108520HM08
An attack that may confuse the foe.