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Nidoking Moves & Learnsetin Pokémon PokeOrange

poisonground49 total moves

Complete moveset and learnset for Nidoking in Pokémon PokeOrange. Learn which moves Nidoking can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
39
TM/HM
0
Move Tutor
0
Egg Moves
49
Total

Level Up Moves (10)

Moves that Nidoking learns naturally as it levels up.

PeckLevel: 1flying
3510035
Jabs the foe with a beak, etc.
Focus EnergyLevel: 1normal
010030
Raises the critical hit ratio.
Double KickLevel: 1fighting
3010030
A double kicking attack.
Poison StingLevel: 1poison
1510035
An attack that may poison the foe.
BiteLevel: 1dark
6010025
An attack that may cause flinching.
ThrashLevel: 22normal
12010010
Works 2-3 turns and confuses user.
Poison JabLevel: 32poison
8010020
An attack that may poison the foe.
CrunchLevel: 38dark
8010015
An attack that may lower SPCL.DEF.
Earth PowerLevel: 44ground
9010010
An attack that may lower SPCL.DEF.
Horn DrillLevel: 55normal
1305
A one-hit KO, drill attack.

TM/HM Moves (39)

Moves that Nidoking can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Poweruppunchfighting
4010020TM01
An attack that may up user's ATTACK.
Dragon Pulsedragon
8510010TM02
Attacks foe with a shock wave.
Water Pulsewater
6010020TM03
An attack that may confuse the foe.
Venoshockpoison
6510010TM05
Damage doubles if foe is poisoned.
Toxicpoison
09010TM06
A poison move with increasing damage.
Whirlpoolwater
408515TM08
Traps the foe for 2-5 turns.
Fissureground
1305TM10
A ground-type, one-hit KO attack.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Dragon Taildragon
609010TM20
Knocks away the foe to end battle.
Shadow Clawghost
7010015TM21
Has a high critical hit ratio.
Iron Tailsteel
1007515TM23
An attack that may lower DEFENSE.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
8010015TM30
An attack that may lower SPCL.DEF.
Bubblebeamwater
6510020TM31
An attack that may lower SPEED.
Double Teamnormal
010015TM32
Heightens evasiveness.
Earth Powerground
9010010TM33
An attack that may lower SPCL.DEF.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Sludge Bombpoison
9010010TM36
An attack that may poison the foe.
Sandstormrock
010010TM37
Inflicts damage every turn.
Fire Blastfire
110855TM38
An attack that may inflict a burn.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Rock Sliderock
759010TM48
An attack that may cause flinching.
Cutgrass
5010030HM01
Cuts using claws, scythes, etc.
Surfwater
110020HM03
A strong watertype attack.
Strengthnormal
9010015HM04
A powerful physical attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.
Rock Climbnormal
1108520HM08
An attack that may confuse the foe.

Nidoking Moves & Learnset | PokeOrange