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Munchlax Moves & Learnsetin Pokémon PokeOrange

normal37 total moves

Complete moveset and learnset for Munchlax in Pokémon PokeOrange. Learn which moves Munchlax can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
27
TM/HM
0
Move Tutor
0
Egg Moves
37
Total

Level Up Moves (10)

Moves that Munchlax learns naturally as it levels up.

TackleLevel: 1normal
4010035
A full-body charge attack.
AmnesiaLevel: 8psychic
010020
Sharply raises the user's SPCL.DEF.
Defense CurlLevel: 12normal
010040
Raises the user's DEFENSE.
Belly DrumLevel: 16normal
010010
Reduces own HP to maximize ATTACK.
HeadbuttLevel: 22normal
7010015
An attack that may cause flinching.
Sleep TalkLevel: 26normal
010010
Randomly attacks while asleep.
RestLevel: 29psychic
010010
Sleep for 2 turns to fully recover.
Body SlamLevel: 36normal
8510015
An attack that may cause paralysis.
RolloutLevel: 40rock
309020
Attacks 5 turns with rising power.
Hyper BeamLevel: 47normal
150905
1st turn: Attack 2nd turn: Rest

TM/HM Moves (27)

Moves that Munchlax can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Poweruppunchfighting
4010020TM01
An attack that may up user's ATTACK.
Water Pulsewater
6010020TM03
An attack that may confuse the foe.
Toxicpoison
09010TM06
A poison move with increasing damage.
Whirlpoolwater
408515TM08
Traps the foe for 2-5 turns.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Solarbeamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Shadow Ballghost
8010015TM30
An attack that may lower SPCL.DEF.
Double Teamnormal
010015TM32
Heightens evasiveness.
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Sandstormrock
010010TM37
Inflicts damage every turn.
Fire Blastfire
110855TM38
An attack that may inflict a burn.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Seed Bombgrass
8010015TM45
Slams a barrage of seeds at the foe.
Rock Sliderock
759010TM48
An attack that may cause flinching.
Surfwater
110020HM03
A strong watertype attack.
Strengthnormal
9010015HM04
A powerful physical attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.
Rock Climbnormal
1108520HM08
An attack that may confuse the foe.