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Meowth Moves & Learnsetin Pokémon PokeOrange

normal33 total moves

Complete moveset and learnset for Meowth in Pokémon PokeOrange. Learn which moves Meowth can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
33
Total

Level Up Moves (11)

Moves that Meowth learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches with sharp claws.
GrowlLevel: 1normal
010040
Reduces the foe's ATTACK.
BiteLevel: 11dark
6010025
An attack that may cause flinching.
Fury SwipesLevel: 16normal
188015
Quickly scratches 2-5 times.
Pay DayLevel: 20normal
4010020
Throws coins. Gets them back later.
Scary FaceLevel: 24normal
010010
Sharply reduces the foe's SPEED.
Faint AttackLevel: 28dark
6010020
An attack that never misses.
Play RoughLevel: 32fairy
909010
An attack that may lower ATTACK.
CrunchLevel: 36dark
8010015
An attack that may lower SPCL.DEF.
SlashLevel: 40normal
7010020
Has a high critical hit ratio.
Power GemLevel: 45rock
8010020
Attacks with a ray of gem-like light.

TM/HM Moves (22)

Moves that Meowth can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
An attack that may confuse the foe.
Dark Pulsedark
8010015TM04
An attack that may cause flinching.
Toxicpoison
09010TM06
A poison move with increasing damage.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Shadow Clawghost
7010015TM21
Has a high critical hit ratio.
Iron Tailsteel
1007515TM23
An attack that may lower DEFENSE.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
8010015TM30
An attack that may lower SPCL.DEF.
Bubblebeamwater
6510020TM31
An attack that may lower SPEED.
Double Teamnormal
010015TM32
Heightens evasiveness.
Aerial Aceflying
6010020TM40
An attack that never misses.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Seed Bombgrass
8010015TM45
Slams a barrage of seeds at the foe.
Thiefdark
6010025TM46
An attack that may steal a held item.
Flashnormal
010020TM50
Blinds the foe to reduce accuracy.
Cutgrass
5010030HM01
Cuts using claws, scythes, etc.