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Magmar Moves & Learnsetin Pokémon PokeOrange
fire• 29 total moves
Complete moveset and learnset for Magmar in Pokémon PokeOrange. Learn which moves Magmar can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
17
TM/HM
0
Move Tutor
0
Egg Moves
29
Total
Level Up Moves (12)
Moves that Magmar learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| An attack that may inflict a burn. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| SmogLevel: 1Smog | poison | 30 | 70 | 20 | ||
| An attack that may poison the foe. | ||||||
| Fire PunchLevel: 1Fire Punch | fire | 75 | 100 | 15 | ||
| A fiery punch. May cause a burn. | ||||||
| LeerLevel: 7Leer | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| SmogLevel: 13Smog | poison | 30 | 70 | 20 | ||
| An attack that may poison the foe. | ||||||
| Fire PunchLevel: 19Fire Punch | fire | 75 | 100 | 15 | ||
| A fiery punch. May cause a burn. | ||||||
| SmokescreenLevel: 25Smokescreen | normal | 0 | 100 | 20 | ||
| Lowers the foe's accuracy. | ||||||
| Sunny DayLevel: 33Sunny Day | fire | 0 | 90 | 5 | ||
| Boosts fire-type moves for 5 turns. | ||||||
| FlamethrowerLevel: 41Flamethrower | fire | 90 | 100 | 15 | ||
| An attack that may inflict a burn. | ||||||
| Confuse RayLevel: 49Confuse Ray | ghost | 0 | 100 | 10 | ||
| A move that causes confusion. | ||||||
| Fire BlastLevel: 57Fire Blast | fire | 110 | 85 | 5 | ||
| An attack that may inflict a burn. |
TM/HM Moves (17)
Moves that Magmar can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| Rock ClimbRock Climb | normal | 110 | 85 | 20 | HM08HM08 | |
| An attack that may confuse the foe. |