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Machoke Moves & Learnsetin Pokémon PokeOrange
fighting• 33 total moves
Complete moveset and learnset for Machoke in Pokémon PokeOrange. Learn which moves Machoke can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
19
TM/HM
0
Move Tutor
0
Egg Moves
33
Total
Level Up Moves (14)
Moves that Machoke learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Low KickLevel: 1Low Kick | fighting | 50 | 100 | 20 | ||
| An attack that may cause flinching. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | ||||||
| Mach PunchLevel: 1Mach Punch | fighting | 40 | 100 | 30 | ||
| A fast punch that lands first. | ||||||
| Focus EnergyLevel: 7Focus Energy | normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | ||||||
| Karate ChopLevel: 13Karate Chop | fighting | 50 | 100 | 25 | ||
| Has a high critical hit ratio. | ||||||
| Seismic TossLevel: 19Seismic Toss | fighting | 1 | 100 | 20 | ||
| The user's level equals damage HP. | ||||||
| ForesightLevel: 22Foresight | normal | 0 | 100 | 40 | ||
| Negates accuracy reduction moves. | ||||||
| CounterLevel: 25Counter | fighting | 1 | 100 | 20 | ||
| Returns a physical blow double. | ||||||
| Vital ThrowLevel: 33Vital Throw | fighting | 70 | 100 | 10 | ||
| A 2nd-strike move that never misses. | ||||||
| SubmissionLevel: 41Submission | fighting | 80 | 80 | 20 | ||
| An attack that also hurts the user. | ||||||
| Cross ChopLevel: 46Cross Chop | fighting | 100 | 80 | 5 | ||
| Has a high critical hit ratio. | ||||||
| Scary FaceLevel: 51Scary Face | normal | 0 | 100 | 10 | ||
| Sharply reduces the foe's SPEED. | ||||||
| DynamicpunchLevel: 59Dynamicpunch | fighting | 100 | 50 | 5 | ||
| An attack that always confuses. |
TM/HM Moves (19)
Moves that Machoke can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| FissureFissure | ground | 1 | 30 | 5 | TM10TM10 | |
| A ground-type, one-hit KO attack. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| Rock ClimbRock Climb | normal | 110 | 85 | 20 | HM08HM08 | |
| An attack that may confuse the foe. |