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Machoke Moves & Learnsetin Pokémon PokeOrange

fighting33 total moves

Complete moveset and learnset for Machoke in Pokémon PokeOrange. Learn which moves Machoke can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
19
TM/HM
0
Move Tutor
0
Egg Moves
33
Total

Level Up Moves (14)

Moves that Machoke learns naturally as it levels up.

Low KickLevel: 1fighting
5010020
An attack that may cause flinching.
LeerLevel: 1normal
010030
Lowers the foe's DEFENSE.
Focus EnergyLevel: 1normal
010030
Raises the critical hit ratio.
Mach PunchLevel: 1fighting
4010030
A fast punch that lands first.
Focus EnergyLevel: 7normal
010030
Raises the critical hit ratio.
Karate ChopLevel: 13fighting
5010025
Has a high critical hit ratio.
Seismic TossLevel: 19fighting
110020
The user's level equals damage HP.
ForesightLevel: 22normal
010040
Negates accuracy reduction moves.
CounterLevel: 25fighting
110020
Returns a physical blow double.
Vital ThrowLevel: 33fighting
7010010
A 2nd-strike move that never misses.
SubmissionLevel: 41fighting
808020
An attack that also hurts the user.
Cross ChopLevel: 46fighting
100805
Has a high critical hit ratio.
Scary FaceLevel: 51normal
010010
Sharply reduces the foe's SPEED.
DynamicpunchLevel: 59fighting
100505
An attack that always confuses.

TM/HM Moves (19)

Moves that Machoke can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Poweruppunchfighting
4010020TM01
An attack that may up user's ATTACK.
Toxicpoison
09010TM06
A poison move with increasing damage.
Fissureground
1305TM10
A ground-type, one-hit KO attack.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Double Teamnormal
010015TM32
Heightens evasiveness.
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Fire Blastfire
110855TM38
An attack that may inflict a burn.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Rock Sliderock
759010TM48
An attack that may cause flinching.
Strengthnormal
9010015HM04
A powerful physical attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.
Rock Climbnormal
1108520HM08
An attack that may confuse the foe.