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Hoppip Moves & Learnsetin Pokémon PokeOrange
grass• 30 total moves
Complete moveset and learnset for Hoppip in Pokémon PokeOrange. Learn which moves Hoppip can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
16
Level Up
14
TM/HM
0
Move Tutor
0
Egg Moves
30
Total
Level Up Moves (16)
Moves that Hoppip learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| SplashLevel: 1Splash | normal | 0 | 100 | 40 | ||
| Has no effect whatsoever. | ||||||
| AbsorbLevel: 1Absorb | grass | 20 | 100 | 25 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| SynthesisLevel: 4Synthesis | grass | 0 | 100 | 5 | ||
| Restores HP (varies by time). | ||||||
| Tail WhipLevel: 6Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| TackleLevel: 8Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| Fairy WindLevel: 10Fairy Wind | fairy | 40 | 100 | 30 | ||
| Strikes the foe with fairy wind. | ||||||
| PoisonpowderLevel: 12Poisonpowder | poison | 0 | 75 | 35 | ||
| A move that may poison the foe. | ||||||
| Stun SporeLevel: 14Stun Spore | grass | 0 | 75 | 30 | ||
| A move that may paralyze the foe. | ||||||
| Sleep PowderLevel: 16Sleep Powder | grass | 0 | 75 | 15 | ||
| May cause the foe to fall asleep. | ||||||
| Bullet SeedLevel: 19Bullet Seed | grass | 25 | 100 | 30 | ||
| Shoots seeds that strike 2-5 times. | ||||||
| Leech SeedLevel: 22Leech Seed | grass | 0 | 90 | 10 | ||
| Steals HP from the foe on every turn. | ||||||
| Razor LeafLevel: 26Razor Leaf | grass | 55 | 95 | 25 | ||
| Has a high critical hit ratio. | ||||||
| Cotton SporeLevel: 34Cotton Spore | grass | 0 | 100 | 40 | ||
| Sharply reduces the foe's SPEED. | ||||||
| Giga DrainLevel: 39Giga Drain | grass | 75 | 100 | 10 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| SolarbeamLevel: 43Solarbeam | grass | 120 | 100 | 10 | ||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| BounceLevel: 46Bounce | 85 | 85 | 5 | |||
| 1st turn: Bounce 2nd turn: Attack |
TM/HM Moves (14)
Moves that Hoppip can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bullet SeedBullet Seed | grass | 25 | 100 | 30 | TM09TM09 | |
| Shoots seeds that strike 2-5 times. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| Steals 1/2 of the damage inflicted. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM39TM39 | |
| Dazzles with a powerful flash. | ||||||
| Aerial AceAerial Ace | 60 | 100 | 20 | TM40TM40 | ||
| An attack that never misses. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM45TM45 | |
| Slams a barrage of seeds at the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. |