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Hitmonchan Moves & Learnsetin Pokémon PokeOrange
fighting• 26 total moves
Complete moveset and learnset for Hitmonchan in Pokémon PokeOrange. Learn which moves Hitmonchan can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
11
Level Up
15
TM/HM
0
Move Tutor
0
Egg Moves
26
Total
Level Up Moves (11)
Moves that Hitmonchan learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Comet PunchLevel: 1Comet Punch | normal | 18 | 85 | 15 | ||
| Repeatedly punches 2-5 times. | ||||||
| AgilityLevel: 7Agility | psychic | 0 | 100 | 30 | ||
| Sharply increases the user's SPEED. | ||||||
| PursuitLevel: 13Pursuit | dark | 40 | 100 | 20 | ||
| Heavily strikes switching PokéMON. | ||||||
| Mach PunchLevel: 20Mach Punch | fighting | 40 | 100 | 30 | ||
| A fast punch that lands first. | ||||||
| ThunderpunchLevel: 26Thunderpunch | electric | 75 | 100 | 15 | ||
| An electric punch. It may paralyze. | ||||||
| Ice PunchLevel: 26Ice Punch | ice | 75 | 100 | 15 | ||
| An icy punch. May cause freezing. | ||||||
| Fire PunchLevel: 26Fire Punch | fire | 75 | 100 | 15 | ||
| A fiery punch. May cause a burn. | ||||||
| Rapid SpinLevel: 32Rapid Spin | normal | 20 | 100 | 40 | ||
| A high-speed spinning attack. | ||||||
| PoweruppunchLevel: 38Poweruppunch | fighting | 40 | 100 | 20 | ||
| An attack that may up user's ATTACK. | ||||||
| ProtectLevel: 44Protect | normal | 0 | 100 | 10 | ||
| Foils attack that turn. It may fail. | ||||||
| CounterLevel: 50Counter | fighting | 1 | 100 | 20 | ||
| Returns a physical blow double. |
TM/HM Moves (15)
Moves that Hitmonchan can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| Rock ClimbRock Climb | normal | 110 | 85 | 20 | HM08HM08 | |
| An attack that may confuse the foe. |