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Flygon Moves & Learnsetin Pokémon PokeOrange

grounddragon44 total moves

Complete moveset and learnset for Flygon in Pokémon PokeOrange. Learn which moves Flygon can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
28
TM/HM
0
Move Tutor
0
Egg Moves
44
Total

Level Up Moves (16)

Moves that Flygon learns naturally as it levels up.

SonicboomLevel: 1normal
209020
Always inflicts 20HP damage.
Sand AttackLevel: 1ground
010015
Reduces accuracy by throwing sand.
Faint AttackLevel: 1dark
6010020
An attack that never misses.
Dragon RageLevel: 1dragon
4010010
Always inflicts 40HP damage.
Faint AttackLevel: 7dark
6010020
An attack that never misses.
MagnitudeLevel: 10ground
110030
A ground attack with random power.
Mud SlapLevel: 13ground
2010010
Lowers the foe's accuracy.
Rock BlastLevel: 17rock
259010
Hurls boulders to hit 2-5 times.
Rock SlideLevel: 25rock
759010
An attack that may cause flinching.
SupersonicLevel: 29normal
05520
Sound waves that cause confusion.
ScreechLevel: 34normal
08540
Sharply reduces the foe's DEFENSE.
DragonbreathLevel: 35dragon
6010020
A strong breath attack.
AncientpowerLevel: 39rock
601005
An attack that may raise all stats.
Dragon TailLevel: 45dragon
609010
Knocks away the foe to end battle.
Hyper BeamLevel: 49normal
150905
1st turn: Attack 2nd turn: Rest
EarthquakeLevel: 55ground
10010010
Tough but useless vs. flying foes.

TM/HM Moves (28)

Moves that Flygon can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Poweruppunchfighting
4010020TM01
An attack that may up user's ATTACK.
Dragon Pulsedragon
8510010TM02
Attacks foe with a shock wave.
Toxicpoison
09010TM06
A poison move with increasing damage.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Dragonbreathdragon
6010020TM16
A strong breath attack.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Giga Draingrass
7510010TM19
Steals 1/2 of the damage inflicted.
Dragon Taildragon
609010TM20
Knocks away the foe to end battle.
Solarbeamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
1007515TM23
An attack that may lower DEFENSE.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Double Teamnormal
010015TM32
Heightens evasiveness.
Earth Powerground
9010010TM33
An attack that may lower SPCL.DEF.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Sandstormrock
010010TM37
Inflicts damage every turn.
Fire Blastfire
110855TM38
An attack that may inflict a burn.
Aerial Aceflying
6010020TM40
An attack that never misses.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Steel Wingsteel
709025TM47
Stiff wings strike the foe.
Rock Sliderock
759010TM48
An attack that may cause flinching.
Flyflying
9010015HM02
1st turn: Fly 2nd turn: Attack
Strengthnormal
9010015HM04
A powerful physical attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.