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Elekid Moves & Learnsetin Pokémon PokeOrange
electric• 21 total moves
Complete moveset and learnset for Elekid in Pokémon PokeOrange. Learn which moves Elekid can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
8
Level Up
13
TM/HM
0
Move Tutor
0
Egg Moves
21
Total
Level Up Moves (8)
Moves that Elekid learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Quick AttackLevel: 1Quick Attack | normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| ThunderpunchLevel: 9Thunderpunch | electric | 75 | 100 | 15 | ||
| An electric punch. It may paralyze. | ||||||
| Light ScreenLevel: 17Light Screen | psychic | 0 | 100 | 30 | ||
| Ups SPCL.DEF with a wall of light. | ||||||
| SwiftLevel: 25Swift | normal | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| ScreechLevel: 33Screech | normal | 0 | 85 | 40 | ||
| Sharply reduces the foe's DEFENSE. | ||||||
| ThunderboltLevel: 41Thunderbolt | electric | 90 | 100 | 15 | ||
| An attack that may cause paralysis. | ||||||
| ThunderLevel: 49Thunder | electric | 110 | 70 | 10 | ||
| An attack that may cause paralysis. |
TM/HM Moves (13)
Moves that Elekid can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM05HM05 | |
| An attack that may lower DEFENSE. |