Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Dratini Moves & Learnsetin Pokémon PokeOrange

dragon36 total moves

Complete moveset and learnset for Dratini in Pokémon PokeOrange. Learn which moves Dratini can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
25
TM/HM
0
Move Tutor
0
Egg Moves
36
Total

Level Up Moves (11)

Moves that Dratini learns naturally as it levels up.

WrapLevel: 1normal
159020
Squeezes the foe for 2-5 turns.
LeerLevel: 1normal
010030
Lowers the foe's DEFENSE.
Thunder WaveLevel: 8electric
09020
A move that may cause paralysis.
DragonbreathLevel: 15dragon
6010020
A strong breath attack.
Dragon RageLevel: 21dragon
4010010
Always inflicts 40HP damage.
SlamLevel: 25normal
807520
Slams the foe with a tail, vine, etc.
AgilityLevel: 31psychic
010030
Sharply increases the user's SPEED.
Dragon TailLevel: 35dragon
609010
Knocks away the foe to end battle.
SafeguardLevel: 43normal
010025
Prevents all status problems.
OutrageLevel: 50dragon
12010010
Works 2-3 turns and confuses user.
Hyper BeamLevel: 57normal
150905
1st turn: Attack 2nd turn: Rest

TM/HM Moves (25)

Moves that Dratini can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dragon Pulsedragon
8510010TM02
Attacks foe with a shock wave.
Water Pulsewater
6010020TM03
An attack that may confuse the foe.
Toxicpoison
09010TM06
A poison move with increasing damage.
Hailice
010010TM07
Inflicts damage every turn.
Whirlpoolwater
408515TM08
Traps the foe for 2-5 turns.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Dragonbreathdragon
6010020TM16
A strong breath attack.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Dragon Taildragon
609010TM20
Knocks away the foe to end battle.
Iron Tailsteel
1007515TM23
An attack that may lower DEFENSE.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Bubblebeamwater
6510020TM31
An attack that may lower SPEED.
Double Teamnormal
010015TM32
Heightens evasiveness.
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Fire Blastfire
110855TM38
An attack that may inflict a burn.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Surfwater
110020HM03
A strong watertype attack.
Waterfallwater
9010015HM07
An aquatic charge attack.