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Dragalge Moves & Learnsetin Pokémon PokeOrange
poisondragon• 38 total moves
Complete moveset and learnset for Dragalge in Pokémon PokeOrange. Learn which moves Dragalge can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
16
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
38
Total
Level Up Moves (16)
Moves that Dragalge learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| SmokescreenLevel: 1Smokescreen | normal | 0 | 100 | 20 | ||
| Lowers the foe's accuracy. | ||||||
| Water GunLevel: 1Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack. | ||||||
| Dragon TailLevel: 1Dragon Tail | dragon | 60 | 90 | 10 | ||
| Knocks away the foe to end battle. | ||||||
| Faint AttackLevel: 5Faint Attack | dark | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| Tail WhipLevel: 9Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| BubbleLevel: 12Bubble | water | 40 | 100 | 30 | ||
| An attack that may lower SPEED. | ||||||
| AcidLevel: 15Acid | poison | 40 | 100 | 30 | ||
| An attack that may lower DEFENSE. | ||||||
| MinimizeLevel: 19Minimize | normal | 0 | 100 | 10 | ||
| Heightens evasiveness. | ||||||
| Water PulseLevel: 25Water Pulse | water | 60 | 100 | 20 | ||
| An attack that may confuse the foe. | ||||||
| ToxicLevel: 32Toxic | poison | 0 | 90 | 10 | ||
| A poison move with increasing damage. | ||||||
| Dragon RageLevel: 35Dragon Rage | dragon | 40 | 100 | 10 | ||
| Always inflicts 40HP damage. | ||||||
| Hydro PumpLevel: 42Hydro Pump | water | 110 | 80 | 10 | ||
| A powerful watertype attack. | ||||||
| Dragon TailLevel: 48Dragon Tail | dragon | 60 | 90 | 10 | ||
| Knocks away the foe to end battle. | ||||||
| Dragon PulseLevel: 53Dragon Pulse | dragon | 85 | 100 | 10 | ||
| Attacks foe with a shock wave. | ||||||
| OutrageLevel: 59Outrage | dragon | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. |
TM/HM Moves (22)
Moves that Dragalge can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dragon PulseDragon Pulse | dragon | 85 | 100 | 10 | TM02TM02 | |
| Attacks foe with a shock wave. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| VenoshockVenoshock | poison | 65 | 100 | 10 | TM05TM05 | |
| Damage doubles if foe is poisoned. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Dragon TailDragon Tail | dragon | 60 | 90 | 10 | TM20TM20 | |
| Knocks away the foe to end battle. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| An attack that may poison the foe. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| SurfSurf | water | 1 | 100 | 20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| DiveDive | water | 90 | 100 | 10 | HM06HM06 | |
| 1st turn: Dive 2nd turn: Attack | ||||||
| WaterfallWaterfall | water | 90 | 100 | 15 | HM07HM07 | |
| An aquatic charge attack. |