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Clefable Moves & Learnsetin Pokémon PokeOrange
fairy• 42 total moves
Complete moveset and learnset for Clefable in Pokémon PokeOrange. Learn which moves Clefable can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
28
TM/HM
0
Move Tutor
0
Egg Moves
42
Total
Level Up Moves (14)
Moves that Clefable learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| SingLevel: 1Sing | normal | 0 | 55 | 15 | ||
| May cause the foe to fall asleep. | ||||||
| DoubleslapLevel: 1Doubleslap | normal | 15 | 85 | 10 | ||
| Repeatedly slaps 2-5 times. | ||||||
| MinimizeLevel: 1Minimize | normal | 0 | 100 | 10 | ||
| Heightens evasiveness. | ||||||
| MetronomeLevel: 1Metronome | normal | 0 | 100 | 10 | ||
| Randomly uses any PokéMON move. | ||||||
| DoubleslapLevel: 17Doubleslap | normal | 15 | 85 | 10 | ||
| Repeatedly slaps 2-5 times. | ||||||
| Baton PassLevel: 21Baton Pass | normal | 0 | 100 | 40 | ||
| Switches while keeping effects. | ||||||
| MinimizeLevel: 25Minimize | normal | 0 | 100 | 10 | ||
| Heightens evasiveness. | ||||||
| Defense CurlLevel: 27Defense Curl | normal | 0 | 100 | 40 | ||
| Raises the user's DEFENSE. | ||||||
| Body SlamLevel: 30Body Slam | normal | 85 | 100 | 15 | ||
| An attack that may cause paralysis. | ||||||
| MetronomeLevel: 33Metronome | normal | 0 | 100 | 10 | ||
| Randomly uses any PokéMON move. | ||||||
| Heal BellLevel: 37Heal Bell | normal | 0 | 100 | 5 | ||
| Eliminates all status problems. | ||||||
| MoonlightLevel: 41Moonlight | fairy | 0 | 100 | 5 | ||
| Restores HP (varies by time). | ||||||
| Light ScreenLevel: 45Light Screen | psychic | 0 | 100 | 30 | ||
| Ups SPCL.DEF with a wall of light. | ||||||
| MoonblastLevel: 49Moonblast | fairy | 95 | 100 | 15 | ||
| An attack that may lower SPCL.ATK. |
TM/HM Moves (28)
Moves that Clefable can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM39TM39 | |
| Dazzles with a powerful flash. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Tri AttackTri Attack | normal | 80 | 100 | 10 | TM49TM49 | |
| Fires three kinds of beams at once. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM05HM05 | |
| An attack that may lower DEFENSE. |