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Chimecho Moves & Learnsetin Pokémon PokeOrange
psychic• 22 total moves
Complete moveset and learnset for Chimecho in Pokémon PokeOrange. Learn which moves Chimecho can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
11
Level Up
11
TM/HM
0
Move Tutor
0
Egg Moves
22
Total
Level Up Moves (11)
Moves that Chimecho learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1Wrap | normal | 15 | 90 | 20 | ||
| Squeezes the foe for 2-5 turns. | ||||||
| GrowlLevel: 4Growl | normal | 0 | 100 | 40 | ||
| Reduces the foe's ATTACK. | ||||||
| AstonishLevel: 7Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may cause flinching. | ||||||
| ConfusionLevel: 10Confusion | psychic | 50 | 100 | 25 | ||
| An attack that may confuse the foe. | ||||||
| HypnosisLevel: 13Hypnosis | psychic | 0 | 60 | 20 | ||
| May cause the foe to fall asleep. | ||||||
| Take DownLevel: 19Take Down | normal | 90 | 85 | 20 | ||
| A tackle that also hurts the user. | ||||||
| PsybeamLevel: 25Psybeam | psychic | 65 | 100 | 20 | ||
| An attack that may confuse the foe. | ||||||
| MoonblastLevel: 32Moonblast | fairy | 95 | 100 | 15 | ||
| An attack that may lower SPCL.ATK. | ||||||
| SafeguardLevel: 37Safeguard | normal | 0 | 100 | 25 | ||
| Prevents all status problems. | ||||||
| Double EdgeLevel: 42Double Edge | normal | 120 | 100 | 15 | ||
| A tackle that also hurts the user. | ||||||
| Heal BellLevel: 52Heal Bell | normal | 0 | 100 | 5 | ||
| Eliminates all status problems. |
TM/HM Moves (11)
Moves that Chimecho can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM39TM39 | |
| Dazzles with a powerful flash. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. |