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Chatot Moves & Learnsetin Pokémon PokeOrange
normal• 24 total moves
Complete moveset and learnset for Chatot in Pokémon PokeOrange. Learn which moves Chatot can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
12
TM/HM
0
Move Tutor
0
Egg Moves
24
Total
Level Up Moves (12)
Moves that Chatot learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1Peck | 35 | 100 | 35 | |||
| Jabs the foe with a beak, etc. | ||||||
| GrowlLevel: 5Growl | normal | 0 | 100 | 40 | ||
| Reduces the foe's ATTACK. | ||||||
| Mirror MoveLevel: 9Mirror Move | 0 | 100 | 20 | |||
| Counters with the same move. | ||||||
| SingLevel: 13Sing | normal | 0 | 55 | 15 | ||
| May cause the foe to fall asleep. | ||||||
| Fury AttackLevel: 17Fury Attack | normal | 15 | 85 | 20 | ||
| Jabs the target 2-5 times. | ||||||
| Wing AttackLevel: 21Wing Attack | 60 | 100 | 35 | |||
| Strikes the target with wings. | ||||||
| SupersonicLevel: 25Supersonic | normal | 0 | 55 | 20 | ||
| Sound waves that cause confusion. | ||||||
| Steel WingLevel: 33Steel Wing | steel | 70 | 90 | 25 | ||
| Stiff wings strike the foe. | ||||||
| Drill PeckLevel: 37Drill Peck | 80 | 100 | 20 | |||
| A strong, spinning-peck attack. | ||||||
| RestLevel: 41Rest | psychic | 0 | 100 | 10 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Aerial AceLevel: 46Aerial Ace | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| FlyLevel: 55Fly | 90 | 100 | 15 | |||
| 1st turn: Fly 2nd turn: Attack |
TM/HM Moves (12)
Moves that Chatot can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Aerial AceAerial Ace | 60 | 100 | 20 | TM40TM40 | ||
| An attack that never misses. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Stiff wings strike the foe. | ||||||
| FlyFly | 90 | 100 | 15 | HM02HM02 | ||
| 1st turn: Fly 2nd turn: Attack |