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Bulbasaur Moves & Learnsetin Pokémon PokeOrange

grasspoison31 total moves

Complete moveset and learnset for Bulbasaur in Pokémon PokeOrange. Learn which moves Bulbasaur can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
17
TM/HM
0
Move Tutor
0
Egg Moves
31
Total

Level Up Moves (14)

Moves that Bulbasaur learns naturally as it levels up.

TackleLevel: 1normal
4010035
A full-body charge attack.
GrowlLevel: 4normal
010040
Reduces the foe's ATTACK.
Leech SeedLevel: 7grass
09010
Steals HP from the foe on every turn.
Vine WhipLevel: 10grass
4510025
Whips the foe with slender vines.
PoisonpowderLevel: 15poison
07535
A move that may poison the foe.
Sleep PowderLevel: 15grass
07515
May cause the foe to fall asleep.
Razor LeafLevel: 19grass
559525
Has a high critical hit ratio.
Sweet ScentLevel: 22normal
010020
Reduces the foe's evasiveness.
SludgeLevel: 25poison
6510020
An attack that may poison the foe.
Body SlamLevel: 28normal
8510015
An attack that may cause paralysis.
GrowthLevel: 32normal
010020
Raises the SPCL. ATK rating.
SynthesisLevel: 36grass
01005
Restores HP (varies by time).
Seed BombLevel: 40grass
8010015
Slams a barrage of seeds at the foe.
SolarbeamLevel: 43grass
12010010
1st turn: Prepare 2nd turn: Attack

TM/HM Moves (17)

Moves that Bulbasaur can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Venoshockpoison
6510010TM05
Damage doubles if foe is poisoned.
Toxicpoison
09010TM06
A poison move with increasing damage.
Bullet Seedgrass
2510030TM09
Shoots seeds that strike 2-5 times.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Giga Draingrass
7510010TM19
Steals 1/2 of the damage inflicted.
Solarbeamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Sludge Bombpoison
9010010TM36
An attack that may poison the foe.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Seed Bombgrass
8010015TM45
Slams a barrage of seeds at the foe.
Flashnormal
010020TM50
Blinds the foe to reduce accuracy.
Cutgrass
5010030HM01
Cuts using claws, scythes, etc.
Strengthnormal
9010015HM04
A powerful physical attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.