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Arbok Moves & Learnsetin Pokémon PokeOrange
poison• 37 total moves
Complete moveset and learnset for Arbok in Pokémon PokeOrange. Learn which moves Arbok can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
23
TM/HM
0
Move Tutor
0
Egg Moves
37
Total
Level Up Moves (14)
Moves that Arbok learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1Wrap | normal | 15 | 90 | 20 | ||
| Squeezes the foe for 2-5 turns. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Poison StingLevel: 1Poison Sting | poison | 15 | 100 | 35 | ||
| An attack that may poison the foe. | ||||||
| BiteLevel: 1Bite | dark | 60 | 100 | 25 | ||
| An attack that may cause flinching. | ||||||
| Poison StingLevel: 8Poison Sting | poison | 15 | 100 | 35 | ||
| An attack that may poison the foe. | ||||||
| BiteLevel: 13Bite | dark | 60 | 100 | 25 | ||
| An attack that may cause flinching. | ||||||
| GlareLevel: 20Glare | normal | 0 | 100 | 30 | ||
| A move that may cause paralysis. | ||||||
| ScreechLevel: 28Screech | normal | 0 | 85 | 40 | ||
| Sharply reduces the foe's DEFENSE. | ||||||
| CrunchLevel: 34Crunch | dark | 80 | 100 | 15 | ||
| An attack that may lower SPCL.DEF. | ||||||
| AcidLevel: 38Acid | poison | 40 | 100 | 30 | ||
| An attack that may lower DEFENSE. | ||||||
| Scary FaceLevel: 42Scary Face | normal | 0 | 100 | 10 | ||
| Sharply reduces the foe's SPEED. | ||||||
| Poison JabLevel: 45Poison Jab | poison | 80 | 100 | 20 | ||
| An attack that may poison the foe. | ||||||
| HazeLevel: 50Haze | ice | 0 | 100 | 30 | ||
| Eliminates all stat changes. | ||||||
| Dark PulseLevel: 54Dark Pulse | dark | 80 | 100 | 15 | ||
| An attack that may cause flinching. |
TM/HM Moves (23)
Moves that Arbok can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM04TM04 | |
| An attack that may cause flinching. | ||||||
| VenoshockVenoshock | poison | 65 | 100 | 10 | TM05TM05 | |
| Damage doubles if foe is poisoned. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| FissureFissure | ground | 1 | 30 | 5 | TM10TM10 | |
| A ground-type, one-hit KO attack. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| Steals 1/2 of the damage inflicted. | ||||||
| Dragon TailDragon Tail | dragon | 60 | 90 | 10 | TM20TM20 | |
| Knocks away the foe to end battle. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| An attack that may poison the foe. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM45TM45 | |
| Slams a barrage of seeds at the foe. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. |