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Level Caps

Source-backed progression rules for Pokemon Modern Emerald.

How to read this data

This ROM uses Level-cap tables. Obedience thresholds describe when traded or over-level Pokémon may disobey; cap tables describe the recommended maximum level for each badge segment. They are different rules and are not interchangeable.

Normal

9 thresholds, in badge order

151924293133424658

Hard Cap

9 thresholds, in badge order

121620242729414155

Normal Hard Difficulty

9 thresholds, in badge order

162126323436485264

Hard Cap Hard Difficulty

9 thresholds, in badge order

131822273032474761

After the final unrestricted point, the rule is the max_level cap.

Source: src/tx_randomizer_and_challenges.c · schema v1