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Weepinbell Moves & Learnsetin Pokémon Modern Emerald

grasspoison32 total moves

Complete moveset and learnset for Weepinbell in Pokémon Modern Emerald. Learn which moves Weepinbell can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
18
TM/HM
0
Move Tutor
0
Egg Moves
32
Total

Level Up Moves (14)

Moves that Weepinbell learns naturally as it levels up.

Vine WhipLevel: 1grass
4510025
Strikes the foe with slender, whiplike vines.
GrowthLevel: 1normal
0020
Forces the body to grow and heightens Sp. Atk.
WrapLevel: 1normal
159020
Wraps and squeezes the foe 2 to 5 times with vines, etc.
GrowthLevel: 6normal
0020
Forces the body to grow and heightens Sp. Atk.
WrapLevel: 11normal
159020
Wraps and squeezes the foe 2 to 5 times with vines, etc.
Sleep PowderLevel: 15grass
07515
Scatters a powder that may cause the foe to sleep.
Poison PowderLevel: 17poison
07535
Scatters a toxic powder that may poison the foe.
Stun SporeLevel: 19grass
07530
Scatters a powder that may paralyze the foe.
AcidLevel: 24poison
4010030
Sprays a hide-melting acid. May lower Sp. Defense.
Knock OffLevel: 27dark
6510020
Knocks down the foe's held item to prevent its use.
Sweet ScentLevel: 33normal
010020
Allures the foe to reduce evasiveness.
Razor LeafLevel: 42grass
559525
Cuts the enemy with leaves. High critical-hit ratio.
Poison JabLevel: 47poison
8010020
A stabbing attack that may poison the foe.
SlamLevel: 54normal
807520
Slams the foe with a long tail, vine, etc.

TM/HM Moves (18)

Moves that Weepinbell can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
2010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510010TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.