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Tyrogue Moves & Learnsetin Pokémon Modern Emerald
fighting• 34 total moves
Complete moveset and learnset for Tyrogue in Pokémon Modern Emerald. Learn which moves Tyrogue can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
5
Level Up
18
TM/HM
0
Move Tutor
11
Egg Moves
34
Total
Level Up Moves (5)
Moves that Tyrogue learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Fake OutLevel: 1Fake Out | normal | 40 | 100 | 10 | ||
| A 1st-turn, 1st-strike move that causes flinching. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Helping HandLevel: 1Helping Hand | normal | 0 | 100 | 20 | ||
| Boosts the power of the recipient's moves. | ||||||
| ForesightLevel: 1Foresight | normal | 0 | 100 | 40 | ||
| Negates the foe's efforts to heighten evasiveness. |
Egg Moves (11)
Moves that Tyrogue can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Rapid SpinRapid Spin | normal | 50 | 100 | 40 | |
| Spins the body at high speed to strike the foe. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| Hi Jump KickHi Jump Kick | fighting | 100 | 90 | 10 | |
| A jumping knee kick. If it misses, the user is hurt. | |||||
| Mach PunchMach Punch | fighting | 40 | 100 | 30 | |
| A punch is thrown at wicked speed to strike first. | |||||
| Mind ReaderMind Reader | normal | 0 | 100 | 5 | |
| Senses the foe's action to ensure the next move's hit. | |||||
| Helping HandHelping Hand | normal | 0 | 100 | 20 | |
| Boosts the power of the recipient's moves. | |||||
| Rapid SpinRapid Spin | normal | 50 | 100 | 40 | |
| Spins the body at high speed to strike the foe. | |||||
| Hi Jump KickHi Jump Kick | fighting | 100 | 90 | 10 | |
| A jumping knee kick. If it misses, the user is hurt. | |||||
| Mach PunchMach Punch | fighting | 40 | 100 | 30 | |
| A punch is thrown at wicked speed to strike first. | |||||
| Mind ReaderMind Reader | normal | 0 | 100 | 5 | |
| Senses the foe's action to ensure the next move's hit. | |||||
| Helping HandHelping Hand | normal | 0 | 100 | 20 | |
| Boosts the power of the recipient's moves. |
TM/HM Moves (18)
Moves that Tyrogue can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 50 | 100 | 25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. |
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