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Typhlosion Moves & Learnsetin Pokémon Modern Emerald

fireground44 total moves

Complete moveset and learnset for Typhlosion in Pokémon Modern Emerald. Learn which moves Typhlosion can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

20
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
44
Total

Level Up Moves (20)

Moves that Typhlosion learns naturally as it levels up.

TackleLevel: 1normal
4010035
Charges the foe with a full- body tackle.
LeerLevel: 1normal
010030
Frightens the foe with a leer to lower Defense.
SmokescreenLevel: 1normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
AgilityLevel: 1psychic
0030
Relaxes the body to sharply boost Speed.
SmokescreenLevel: 6normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
EmberLevel: 12fire
4010025
A weak fire attack that may inflict a burn.
Quick AttackLevel: 21normal
4010030
An extremely fast attack that always strikes first.
Mud ShotLevel: 29ground
559515
Hurls mud at the foe and reduces Speed.
Flame WheelLevel: 31fire
6010025
A fiery charge attack that may inflict a burn.
Focus BlastLevel: 36fighting
120705
Attacks at full power. May lower Sp. Def.
SwiftLevel: 45normal
60020
Sprays star-shaped rays that never miss.
RolloutLevel: 46rock
309020
An attack lasting 5 turns with rising intensity.
Extreme SpeedLevel: 52normal
801005
An extremely fast and powerful attack.
Power GemLevel: 55rock
8010020
Attacks with rays of light that sparkle like diamonds.
EruptionLevel: 57fire
1501005
The higher the user's HP, the more damage caused.
FlamethrowerLevel: 60fire
9010015
A powerful fire attack that may inflict a burn.
Earth PowerLevel: 61ground
9010010
Makes the ground erupt with power. May lower Sp. Def.
Double EdgeLevel: 64normal
12010015
A life-risking tackle that also hurts the user.
Flash CannonLevel: 68steel
8010010
Releases a blast of light that may lower Sp. Def.

TM/HM Moves (24)

Moves that Typhlosion can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Roarnormal
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
9010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
110855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Overheatfire
130905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.