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Trapinch Moves & Learnsetin Pokémon Modern Emerald

ground45 total moves

Complete moveset and learnset for Trapinch in Pokémon Modern Emerald. Learn which moves Trapinch can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
20
TM/HM
0
Move Tutor
10
Egg Moves
45
Total

Level Up Moves (15)

Moves that Trapinch learns naturally as it levels up.

BiteLevel: 1dark
6010025
Bites with vicious fangs. May cause flinching.
BideLevel: 1normal
110010
Endures attack for 2 turns to retaliate double.
AstonishLevel: 1ghost
3010015
An attack that may shock the foe into flinching.
Sand AttackLevel: 9ground
010015
Reduces the foe's accuracy by hurling sand in its face.
Mud SlapLevel: 13ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
Rock SlideLevel: 15rock
759010
Large boulders are hurled. May cause flinching.
Faint AttackLevel: 17dark
60020
Draws the foe close, then strikes without fail.
Sand TombLevel: 25ground
359515
Traps and hurts the foe in quicksand for 2 to 5 turns.
CrunchLevel: 33dark
8010015
Crunches with sharp fangs. May lower Defense.
DigLevel: 41ground
8010010
Digs underground the first turn and strikes next turn.
SuperpowerLevel: 44fighting
1201005
Boosts strength sharply, but lowers abilities.
SandstormLevel: 49rock
0010
Causes a sandstorm that rages for several turns.
Hyper BeamLevel: 57normal
150905
Powerful, but leaves the user immobile the next turn.
Earth PowerLevel: 65ground
9010010
Makes the ground erupt with power. May lower Sp. Def.
FissureLevel: 89ground
1305
A one-hit KO move that drops the foe in a fissure.

Egg Moves (10)

Moves that Trapinch can learn through breeding with compatible Pokémon.

Focus Energynormal
0030
Focuses power to raise the critical-hit ratio.
Mud Shotground
559515
Hurls mud at the foe and reduces Speed.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
Earth Powerground
9010010
Makes the ground erupt with power. May lower Sp. Def.
Fury Cutterbug
209520
An attack that intensifies on each successive hit.
Quick Attacknormal
4010030
An extremely fast attack that always strikes first.
Gustflying
4010035
Strikes the foe with a gust of wind whipped up by wings.
Focus Energynormal
0030
Focuses power to raise the critical-hit ratio.
Quick Attacknormal
4010030
An extremely fast attack that always strikes first.
Gustflying
4010035
Strikes the foe with a gust of wind whipped up by wings.

TM/HM Moves (20)

Moves that Trapinch can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510010TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.