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Spearow Moves & Learnsetin Pokémon Modern Emerald

normalflying42 total moves

Complete moveset and learnset for Spearow in Pokémon Modern Emerald. Learn which moves Spearow can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
16
TM/HM
0
Move Tutor
16
Egg Moves
42
Total

Level Up Moves (10)

Moves that Spearow learns naturally as it levels up.

PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
LeerLevel: 7normal
010030
Frightens the foe with a leer to lower Defense.
Fury AttackLevel: 13normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
PursuitLevel: 19dark
4010020
Inflicts bad damage if used on a foe switching out.
Aerial AceLevel: 25flying
60020
An extremely speedy and unavoidable attack.
Focus EnergyLevel: 29normal
0030
Focuses power to raise the critical-hit ratio.
Mirror MoveLevel: 31flying
0020
Counters the foe's attack with the same move.
Drill PeckLevel: 37flying
8510020
A corkscrewing attack with the beak acting as a drill.
AgilityLevel: 43psychic
0030
Relaxes the body to sharply boost Speed.

Egg Moves (16)

Moves that Spearow can learn through breeding with compatible Pokémon.

Faint Attackdark
60020
Draws the foe close, then strikes without fail.
Uproarnormal
7010010
Causes an uproar for 2 to 5 turns and prevents sleep.
Whirlwindnormal
010020
Blows away the foe with wind and ends the battle.
False Swipenormal
4010040
An attack that leaves the foe with at least 1 HP.
Scary Facenormal
010010
Frightens with a scary face to sharply reduce Speed.
Quick Attacknormal
4010030
An extremely fast attack that always strikes first.
Tri Attacknormal
8010010
Fires three types of beams at the same time.
Astonishghost
3010015
An attack that may shock the foe into flinching.
Sky Attackflying
140905
Searches out weak spots, then strikes the next turn.
Faint Attackdark
60020
Draws the foe close, then strikes without fail.
False Swipenormal
4010040
An attack that leaves the foe with at least 1 HP.
Scary Facenormal
010010
Frightens with a scary face to sharply reduce Speed.
Quick Attacknormal
4010030
An extremely fast attack that always strikes first.
Tri Attacknormal
8010010
Fires three types of beams at the same time.
Astonishghost
3010015
An attack that may shock the foe into flinching.
Sky Attackflying
140905
Searches out weak spots, then strikes the next turn.

TM/HM Moves (16)

Moves that Spearow can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Flyflying
809515HM02
Flies up on the first turn, then strikes the next turn.