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Sandslash Moves & Learnsetin Pokémon Modern Emerald

ground39 total moves

Complete moveset and learnset for Sandslash in Pokémon Modern Emerald. Learn which moves Sandslash can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
39
Total

Level Up Moves (15)

Moves that Sandslash learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
Defense CurlLevel: 1normal
0040
Curls up to conceal weak spots and raise Defense.
Sand AttackLevel: 1ground
010015
Reduces the foe's accuracy by hurling sand in its face.
AgilityLevel: 1psychic
0030
Relaxes the body to sharply boost Speed.
Defense CurlLevel: 6normal
0040
Curls up to conceal weak spots and raise Defense.
Sand AttackLevel: 11ground
010015
Reduces the foe's accuracy by hurling sand in its face.
Poison StingLevel: 17poison
1510035
A toxic attack with barbs, etc., that may poison.
Crush ClawLevel: 22normal
759510
Tears at the foe with sharp claws. May lower Defense.
SlashLevel: 24normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Shadow ClawLevel: 28ghost
7010015
Strikes with a shadow claw. High critical-hit ratio.
SwiftLevel: 33normal
60020
Sprays star-shaped rays that never miss.
Fury SwipesLevel: 42normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
Focus BlastLevel: 45fighting
120705
Attacks at full power. May lower Sp. Def.
Sand TombLevel: 52ground
359515
Traps and hurts the foe in quicksand for 2 to 5 turns.
SandstormLevel: 62rock
0010
Causes a sandstorm that rages for several turns.

TM/HM Moves (24)

Moves that Sandslash can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.