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Sableye Moves & Learnsetin Pokémon Modern Emerald

darkghost51 total moves

Complete moveset and learnset for Sableye in Pokémon Modern Emerald. Learn which moves Sableye can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
29
TM/HM
0
Move Tutor
6
Egg Moves
51
Total

Level Up Moves (16)

Moves that Sableye learns naturally as it levels up.

LeerLevel: 1normal
010030
Frightens the foe with a leer to lower Defense.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
ForesightLevel: 5normal
010040
Negates the foe's efforts to heighten evasiveness.
Night ShadeLevel: 9ghost
5010015
Inflicts damage to the opponent using shades.
AstonishLevel: 13ghost
3010015
An attack that may shock the foe into flinching.
DisableLevel: 15normal
010020
Psychically disables one of the foe's moves.
Fury SwipesLevel: 17normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
Fake OutLevel: 21normal
4010010
A 1st-turn, 1st-strike move that causes flinching.
DetectLevel: 25fighting
005
Evades attack, but may fail if used in succession.
Faint AttackLevel: 29dark
60020
Draws the foe close, then strikes without fail.
Knock OffLevel: 33dark
6510020
Knocks down the foe's held item to prevent its use.
Power GemLevel: 36rock
8010020
Attacks with rays of light that sparkle like diamonds.
Confuse RayLevel: 37ghost
010010
A sinister ray that confuses the foe.
Shadow BallLevel: 41ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Mean LookLevel: 45normal
01005
Fixes the foe with a mean look that prevents escape.
Shadow ClawLevel: 52ghost
7010015
Strikes with a shadow claw. High critical-hit ratio.

Egg Moves (6)

Moves that Sableye can learn through breeding with compatible Pokémon.

Psych Upnormal
0010
Copies the foe's effect(s) and gives to the user.
Recovernormal
005
Recovers up to half the user's maximum HP.
Moonlightfairy
005
Restores HP. The amount varies with the weather.
Psych Upnormal
0010
Copies the foe's effect(s) and gives to the user.
Recovernormal
005
Recovers up to half the user's maximum HP.
Moonlightfairy
005
Restores HP. The amount varies with the weather.

TM/HM Moves (29)

Moves that Sableye can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Rock Tombrock
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Snatchdark
010010TM49
Steals the effects of the move the target uses next.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.