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Roserade Moves & Learnsetin Pokémon Modern Emerald

grasspoison35 total moves

Complete moveset and learnset for Roserade in Pokémon Modern Emerald. Learn which moves Roserade can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
19
TM/HM
0
Move Tutor
0
Egg Moves
35
Total

Level Up Moves (16)

Moves that Roserade learns naturally as it levels up.

AbsorbLevel: 1grass
2010025
An attack that absorbs half the damage inflicted.
GrowthLevel: 1normal
0020
Forces the body to grow and heightens Sp. Atk.
Poison StingLevel: 1poison
1510035
A toxic attack with barbs, etc., that may poison.
Stun SporeLevel: 1grass
07530
Scatters a powder that may paralyze the foe.
Mega DrainLevel: 1grass
4010015
An attack that absorbs half the damage inflicted.
Leech SeedLevel: 1grass
09010
Plants a seed on the foe to steal HP on every turn.
Magical LeafLevel: 1grass
60020
Attacks with a strange leaf that cannot be evaded.
Grass WhistleLevel: 1grass
05515
Lulls the foe into sleep with a pleasant melody.
Giga DrainLevel: 1grass
7510010
An attack that steals half the damage inflicted.
Sweet ScentLevel: 1normal
010020
Allures the foe to reduce evasiveness.
IngrainLevel: 1grass
010020
Lays roots that restore HP. The user can't switch out.
ToxicLevel: 1poison
07010
Poisons the foe with an intensifying toxin.
Petal DanceLevel: 1grass
10010010
A rampage of 2 to 3 turns that confuses the user.
AromatherapyLevel: 1grass
005
Heals all status problems with a soothing scent.
SynthesisLevel: 1grass
005
Restores HP. The amount varies with the weather.
Weather BallLevel: 1normal
5010010
The move's type and power change with the weather.

TM/HM Moves (19)

Moves that Roserade can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
2010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510010TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.