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Regieleki Moves & Learnsetin Pokémon Modern Emerald
electric• 38 total moves
Complete moveset and learnset for Regieleki in Pokémon Modern Emerald. Learn which moves Regieleki can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
23
TM/HM
0
Move Tutor
0
Egg Moves
38
Total
Level Up Moves (15)
Moves that Regieleki learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Thunder ShockLevel: 1Thunder Shock | electric | 40 | 100 | 30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Rapid SpinLevel: 1Rapid Spin | normal | 50 | 100 | 40 | ||
| Spins the body at high speed to strike the foe. | ||||||
| Ancient PowerLevel: 12Ancient Power | rock | 60 | 100 | 5 | ||
| An attack that may raise all stats. | ||||||
| Shock WaveLevel: 18Shock Wave | electric | 60 | 0 | 20 | ||
| A fast and unavoidable electric attack. | ||||||
| Thunder WaveLevel: 24Thunder Wave | electric | 0 | 90 | 20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| SuperpowerLevel: 25Superpower | fighting | 120 | 100 | 5 | ||
| Boosts strength sharply, but lowers abilities. | ||||||
| Extreme SpeedLevel: 30Extreme Speed | normal | 80 | 100 | 5 | ||
| An extremely fast and powerful attack. | ||||||
| ThunderboltLevel: 42Thunderbolt | electric | 90 | 100 | 15 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Focus BlastLevel: 53Focus Blast | fighting | 120 | 70 | 5 | ||
| Attacks at full power. May lower Sp. Def. | ||||||
| ThrashLevel: 54Thrash | normal | 105 | 100 | 10 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Lock OnLevel: 60Lock On | normal | 0 | 100 | 5 | ||
| Locks on to the foe to ensure the next move hits. | ||||||
| Zap CannonLevel: 66Zap Cannon | electric | 120 | 50 | 5 | ||
| Powerful and sure to cause paralysis, but inaccurate. | ||||||
| Hyper BeamLevel: 72Hyper Beam | normal | 150 | 90 | 5 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| ExplosionLevel: 78Explosion | normal | 250 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Volt TackleLevel: 88Volt Tackle | electric | 120 | 100 | 15 | ||
| A life-risking tackle that slightly hurts the user. |
TM/HM Moves (23)
Moves that Regieleki can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet SeedBullet Seed | grass | 20 | 100 | 30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. |
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